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Pickleball Glossary

A-C

  • Ace: A serve that lands in bounds and is untouched by the opponent, scoring a point instantly.
  • Approach Shot: A shot hit while moving toward the net, setting up for a more offensive position.
  • Around the Post (ATP): A low, angled shot that travels around the net post rather than over the net.
  • Backcourt: The area near the baseline, typically where players stand to defend deep shots or returns.
  • Backhand: A shot hit on the non-dominant side of the body, usually with the back of the hand facing the opponent.
  • Backspin: A shot with a reverse spin, causing the ball to slow down or stop on landing.
  • Backswing: The movement of the paddle going back before hitting the ball, a critical part of shot preparation.
  • Banger: A player who frequently hits hard, powerful shots, often avoiding softer finesse shots.
  • Baseline: The back boundary line of the court, from where serves are made and deep shots are returned.
  • Bert: An advanced move where a player from the backcourt switches with their partner to intercept a shot.
  • Blast Off: A powerful, aggressive shot intended to drive past or overwhelm the opponent.
  • Body Bag: A shot that hits an opponent's body, resulting in a point.
  • Bounce It: A call to allow the ball to bounce rather than attempt a volley.
  • Carry: An illegal stroke where the ball is "carried" on the paddle instead of a clean hit.
  • Centerline: The line dividing the two service courts on each side, running from the baseline to the kitchen.
  • Champion Shot: A skillful, impressive shot that typically wins the rally.
  • Chop: A slicing shot that imparts backspin to the ball.
  • Cross-Court: A shot hit diagonally across the court, from one corner to the other.

D-F

  • Dead Ball: A ball that is out of play due to a fault or rule infraction.
  • Dig: A defensive shot taken low to the ground, often in response to a powerful shot.
  • Dillball: A ball that’s still in play and has been legally struck by both sides.
  • Dink: A soft shot intended to drop just over the net into the opponent's non-volley zone.
  • Dinner: Slang for an easy shot that can be “eaten up” or capitalized on.
  • Double-Bounce Rule: The rule that the ball must bounce once on each side before it can be volleyed.
  • Double Bounce: When a ball bounces twice on one side, resulting in a fault.
  • Doubles Pickleball: A standard format where two players are on each team.
  • Double Hit: A fault where a player hits the ball more than once on a single stroke.
  • Down the Line: A shot hit straight down the sideline of the court.
  • Drive: A hard-hit shot with minimal arc, aimed to challenge the opponent’s defense.
  • Drop Shot: A soft shot aimed just over the net to force the opponent forward.
  • Drop Spin: A drop shot executed with spin to make it harder to return.
  • Erne: A shot played near the sideline with the player positioned outside the non-volley zone.
  • Face: The striking surface of the paddle.
  • Falafel: A weak shot made without enough power, resulting in a "dead" or ineffective shot.
  • Fault: Any rule violation that stops play, such as a double bounce or a foot fault.
  • Flapjack: A ball that must bounce before it can be hit; typically applies to the serve or return.
  • Flat Face: Holding the paddle perpendicular to the ground to minimize spin on contact.
  • Flick Shot: A quick wrist shot that generates speed and surprise.
  • Follow Through: The motion of the paddle after it contacts the ball.
  • Foot Fault: When a player steps on or over the baseline during the serve or enters the non-volley zone to volley.
  • Forehand: A stroke hit on the dominant side of the body with the palm facing forward.

G-K

  • Game: A unit of play, usually to 11 points, won by a team with a lead of at least 2 points.
  • Golden Pickle: Winning a game without allowing the opponent to score a single point.
  • Grip: The method of holding the paddle, which can vary for control or power.
  • Groundstroke: A shot made after the ball bounces on the court.
  • Half Volley: A shot hit just after the ball bounces, requiring quick reaction.
  • Head: The top part of the paddle where the face meets the edge.
  • Hinder: Any interference that prevents fair play, often leading to a replay.
  • Kitchen: Another term for the non-volley zone, extending 7 feet from each side of the net.

L-O

  • Layout: Diving or lunging to reach a ball, often impressively.
  • Let: A serve that clips the net but lands in bounds, allowing a replay.
  • Line Calls: Decisions made by players to determine if the ball landed in or out.
  • Lob: A high-arching shot designed to go over the opponents’ heads, forcing them backward.
  • Midcourt: The area between the kitchen and baseline, often a transitional zone.
  • Nasty Nelson: A serve aimed at an opponent, intended to create a point or distraction.
  • Non-Volley Zone (NVZ): The area close to the net where volleying is not allowed.
  • Overhead Shot: A shot hit above the head, often as a smash or put-away.
  • Overhead Slam: A powerful, downward shot executed from above the head.
  • OPA: A term indicating the third shot is complete, and volleys are now allowed.
  • Open Face: Holding the paddle face at an upward angle to lift or spin the ball.

P-R

  • Paddy: Slang for a hard, aggressive shot aimed at the opponent’s body.
  • Painting the Line: Hitting the ball precisely on the sideline or baseline.
  • Passing Shot: A shot that travels past an opponent, typically down the line or cross-court.
  • Permanent Object: Anything outside the court boundaries, such as the net post or fencing.
  • Pickle: The term for scoring zero points in a game (similar to a "shutout").
  • Pickleball Paddle: The equipment used to hit the ball, available in various materials.
  • Pickled: Losing a game without scoring any points.
  • Pickledome: A playful nickname for the court or place where pickleball is played.
  • Pickler: An avid pickleball enthusiast or player.
  • Poach: When a player crosses to their partner’s side to intercept a shot.
  • Put Away: A powerful, decisive shot intended to end the rally.
  • Punch Shot: A short, controlled shot with minimal follow-through.
  • Rally: The continuous exchange of shots between teams until a point is scored.
  • Rally Score System: A scoring system in which points can be won on any rally, not just when serving.
  • Ready Position: The stance taken to prepare for the next shot, with knees bent and paddle up.
  • Receiver: The player positioned to return the serve.
  • Replays: Points replayed due to a let or hinder.
  • Reset: A controlled, soft shot that slows down the game, usually returning a fast shot.

S-U

  • Second Serve: The second serve attempt by a doubles team before a side-out.
  • Serve: The underhand shot used to start each rally.
  • Serve Number: The identifier for which player is serving on a doubles team.
  • Service Court: The designated area where the serve must land to be in play.
  • Service Out Side Scoring: Traditional scoring where only the serving team can score points.
  • Shadowing: The act of following or mirroring an opponent’s movement.
  • Sideline: The boundary lines along the side of the court.
  • Side-Out: The loss of service, granting the opposing team the serve.
  • Singles: A one-on-one game format.
  • Slice: A shot with sidespin, causing the ball to curve.
  • Smash: A powerful, downward shot often used to end a rally.
  • Split Step: A preparatory hop that players use to get ready for the next shot.
  • Stacking: A doubles strategy where players switch positions to optimize their strengths.
  • Stroke: Any motion of hitting the ball, including forehand, backhand, and volleys.
  • Technical Foul: A penalty for unsportsmanlike conduct or rule-breaking.
  • Third Shot Drop: A soft, controlled shot on the third hit to slow the game.
  • Topspin: Spin causing the ball to drop quickly, enhancing control.
  • Transition Zone: The area between the baseline and kitchen, requiring quick movement.
  • Truck Driver: A powerful, aggressive shot, often from midcourt.
  • Two Bounce Rule: The requirement that the ball bounces once on each side before it can be volleyed.
  • Unattackable Ball: A shot so low that the opponent cannot return it with an offensive shot.

V-Z

  • Volley: Hitting the ball in the air before it bounces, allowed only outside the non-volley zone.
  • Volley Llama: A playful term for an illegal volley made from within the kitchen.